That the game had zero contribution, and the lack of approriate socialisation was the root cause of the problem.
You
cannot say
zero contribution, as these people
exactly acted out behavior from the game, both in use of car and in manner of beating the victim. The only question is how much it contributed to the behavior, what were other contributing factors, and what may have been missing counteractive agents that keep others from such behavior.
I also think that a lack of empathy plays a role (or an inability to consider how ones actions affect others).
You could definitely argue that a lack of empathy played a major role in not inhibiting the behavior. These people showed no {remorse \ empathy} through the trial, except for the one that did not participate in the beatings and testified against the others.
There are also studies that show that playing violent games reduces normal empathy for others. I believe the effect was temporary for those in the studies, but the period involved for these people (immediately after play) would put them within the temporary period, so is the lack of empathy displayed above enhanced by playing the game to the point of acting out?
At the end of the day no well-adjusted human would go out and act in an anti-social way
I agree. The problem is with the not-well-adjusted ones. Should one have to earn a license to play a game? I'm sure there is a good science fiction story in that idea ....
we are limited in our ability to understand
by our ability to understand
Rebel
AAmerican
.Zen
[Deist
{{{Buddha walks off laughing with joy}}}